
Fantastic Plastic Squad is a free-to-play, third-person shooter game that was released in 2015. The game is set in 1984 and centres on a team of 5 action figures known as the Fantastic Plastic Squad, who must battle their arch-nemeses to reclaim control of their house. While the game received praise for its unique toy aesthetic, it was also criticised for its auto-play system, which some felt took away from the overall enjoyment of playing the game.
| Characteristics | Values |
|---|---|
| Game type | Free-to-play, third-person shooter |
| Setting | 1984 |
| Player characters | 5-inch-tall action figures |
| Teams | Cyber Squad, HeroBots, Glamazons |
| Gameplay | Auto-play system, commander mode |
| Controls | Typical first/third-person touch controls |
| Review | Disappointing, tedious |
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Disappointing gameplay
Fantastic Plastic Squad is a free-to-play, third-person shooter game with a unique "toy" theme. Players take on the role of five-inch-tall 1980s-style action figures that have come to life and must battle their arch-nemeses to reclaim control of the house. While the game has received praise for its visual style and overall concept, some players have expressed disappointment with its gameplay mechanics.
One of the main points of criticism is the game's "commander mode," which allows players to enable an auto-play system. With this mode activated, the game takes control of the character, performing tasks such as running, gunning, and aiming, while the player is left with limited interactions such as reloading and dodging. This feature has been described as "ruining" the game experience, as it reduces the player's agency and makes their actions feel "pointless." The presence of the auto-play option seems to undermine the sense of accomplishment and engagement that is typically desired in video games.
Additionally, some players have found the gameplay to be tedious and frustrating due to the constant need to download additional content. The game employs a familiar free-to-play model, similar to games like MARVEL Contest of Champions, where players collect, combine, and upgrade randomly drawn characters. While this model is not unique to Fantastic Plastic Squad, it contributes to a sense of monotony and repetition that can detract from the overall enjoyment of the game.
The controls of the game, while functional, have also been mentioned as a minor point of criticism. The game utilizes typical first/third-person touch controls, with a movement stick on the left and swipe-to-aim functionality on the right. However, some players might prefer more innovative or intuitive control schemes, especially in a game that emphasizes mobility and action.
Overall, while Fantastic Plastic Squad offers an interesting premise and appealing visuals, the gameplay falls short of expectations. The auto-play system, tedious content, and unengaging controls contribute to a disappointing experience for players seeking a more immersive and interactive gaming adventure.
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Autoplay system
The free-to-play mobile game Fantastic Plastic Squad features an auto-play system, which is referred to as "commander mode". When triggered, the game takes control of the player's character, performing all the running and gunning, while the player can push a couple of buttons to reload and roll out of the way.
While some games include a similar auto-play feature to ease the repetition of grinding, they require a human to be behind the wheel initially and only let you put it on autopilot for grinding. However, in Fantastic Plastic Squad, the auto-play system takes away all control from the player, which some reviewers say "nearly ruins the game".
One reviewer says that the auto-play system makes the game feel "pointless", as the AI aims perfectly and always knows where to go. They compare it to a pie-baking competition where there are already perfect pies under the counter that anyone can grab and get a perfect score.
Despite the criticism of the auto-play system, some players in the game's forums seem quite taken with the game. It is possible that some players do not mind using auto-play for the entire game or are able to enjoy playing "manual" even with commander mode available.
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Free-to-play model
Fantastic Plastic Squad is a free-to-play, third-person shooter game. Players do battle as five-inch-tall 1980s-style action figures that have come to life and must defeat their enemies to reclaim control of the house. The game features a commander mode, an auto-play system that allows the game to take control of the character, performing tasks like running and gunning, while players can push buttons to reload and roll out of the way.
While some players may find this feature convenient, especially for a free-to-play mobile game with lots of grinding, others may find it disappointing as it takes away from the fun and engagement of the game. The auto-play feature is not unique to Fantastic Plastic Squad, with other games like Need For Speed: No Limits and Taichi Panda also incorporating similar systems. However, these games require human input initially and only enable auto-play for grinding, maintaining a balance between automation and player agency.
The free-to-play model of Fantastic Plastic Squad follows a similar structure to games like MARVEL Contest of Champions, where players collect, combine, and upgrade randomly drawn characters. The game also includes multiple currencies and timers, which may be unappealing to some players. Despite the game's interesting premise and visuals, the combination of the free-to-play model, auto-play system, and frequent content downloads can make the game feel tedious and frustrating for players who prefer more manual control and a smoother gaming experience.
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Game controls
Fantastic Plastic Squad is a third-person shooter game with typical first/third-person touch controls. The game is viewed from a third-person perspective, and the controls are designed accordingly.
On the left side of the screen, there is a movement stick that allows players to navigate their character through the game environment. This movement stick is commonly found in third-person games and provides intuitive character movement.
On the right side of the screen, players can swipe anywhere to aim their character's attacks or actions. This swipe-to-aim mechanic is a standard feature in touch-based shooter games and allows for precise targeting during gameplay.
Additionally, Fantastic Plastic Squad includes an auto-play system called "Commander Mode." When activated, this mode takes control of the player's character, with the game automatically handling running and shooting. While in Commander Mode, players can still push buttons to reload their weapons and perform evasive actions like rolling out of the way. This auto-play feature is optional and can be ignored if players prefer a more hands-on, manual approach to gameplay.
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Downloading content
The game includes an auto-play system called "commander mode", where the game takes control of the character, running and gunning, while the player can push buttons to reload and roll out of the way. This feature is not well-received by all players, with some reviews stating that it "ruins the game" and makes playing feel "pointless".
Fantastic Plastic Squad has multiple in-game currencies and timers, which some players may find off-putting. The game also continuously downloads more content, which can be tedious for players with data or storage limitations.
Despite the game's attractive toy aesthetic and exciting premise, the need for constant content downloads may be a drawback for some players, especially those with limited device storage or data restrictions.
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Frequently asked questions
Fantastic Plastic Squad is a free-to-play, third-person shooter game. Players do battle as five-inch-tall 1980s-style action figures that have come to life and must defeat their enemies to reclaim control of the house.
The game is set in the Golden Age of Action Figures, where players can choose between the Cyber Squad, the HeroBots, or the Glamazons. The graphics are great, and the "toy" theme is well executed.
Fantastic Plastic Squad has an auto-play system called "commander mode", where the game takes control of your character, sucking the fun out of the game.











































