
Unity Version Control, formerly known as Plastic SCM, is a version control tool that allows users to create and manage organizations for their repositories. An organization in Plastic SCM refers to a group of users who share a common purpose or project. It provides a structured and easy-to-search location for collaboration and knowledge sharing. Users can create new organizations, manage existing ones, and transfer repositories between organizations. Additionally, administrators can manage user roles, send invitations, and update encryption modes for their organizations.
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What You'll Learn

Creating a new organisation
To create a new organisation in Plastic SCM, you must first download and install the Plastic SCM edition that matches your license. For example, if you are using Plastic SCM for the Cloud, you must download the Cloud Edition.
Once you have downloaded the correct edition, you can create an account and sign in using your Unity ID or with a Plastic SCM account.
To create a new organisation, go to the Unity Id home page and click on "Add new". Then, from the Unity dashboard, create a new project for the new organisation. Go to the "DevOps" section and to the PlasticSCM overview. From here, you can activate a new Plastic SCM subscription for your new organisation.
After creating your new organisation, you must create a workspace for your project. Your workspace interacts with version control, where you download files and make the required changes for each check-in. It is important to note that you can have several workspaces working with the same local repository.
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Managing users and groups
To manage users and groups in Plastic SCM, you must first be an admin of the organization. From there, you can navigate to your Cloud dashboard and click on "Users and Groups" for the organization you want to manage.
On the "Users and Groups" page, you can add or remove organization users, manage user roles, resend invitations to users to join the organization, and add, remove, or rename groups. You can also restrict read access to certain paths so that some users cannot view parts of your repository. For example, you might restrict access in centralized setups where sensitive areas of the repository need to be protected.
The Unity Version Control (UVCS) security system can help secure your version control processes. It allows you to control access to repositories and restrict certain operations. You can assign different permissions to projects and users to restrict access and prevent any compromise of sensitive data. You can also enforce policies and best practices for development and deployment.
Additionally, you can change user and group permissions to give specific users different levels of access to the repository server. This can be done through the Unity Dashboard by referring to the "Manage Users" section in the Plastic SCM Security Guide.
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Managing an account and subscription
To manage an account and subscription for a Plastic SCM Organization, you must first download and install the Plastic SCM edition that matches your license. For instance, if you are using the Cloud, download the Cloud Edition. You can then log in using your Unity ID or a Plastic SCM account.
Once you have created an Organization, you can manage users and groups. To do this, navigate to your Cloud dashboard and click on "Users and groups" for the organization you want to manage. You must be an admin of the organization to do this. On the "Users and groups" page, you can add or remove organization users, manage their roles, and resend invitations to join the organization.
You can also transfer a repository from one organization to another. If you are using the Cloud Edition, you can check in your changes straight to your cloud repository by creating your workspace using the centralized tab.
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Understanding the difference between a Plastic Organisation and a Unity Organisation
When working with Unity, you may come across two types of organizations: Plastic Organizations and Unity Organizations. Understanding the difference between these two concepts is crucial for effective version control and collaboration.
Let's start with Plastic SCM (Source Code Management), a version control tool commonly used in game development, including with Unity. In Plastic SCM, an organization refers to a group of users who collaborate on projects and manage repositories. Each organization has its own set of repositories, and users within the organization can create, manage, and contribute to these repositories. A Plastic Organization is created separately from a Unity Organization and is specifically tied to your version control system.
Now, let's understand what a Unity Organization is. When you create a Unity account, a default Unity Organization is automatically generated for you. This default organization has the same name as your Unity username and is considered the 'master' organization. Unity Organizations are used for license and subscription management, asset store purchases, and project management, including collaboration with other users. They serve as a way to organize your subscriptions, assets, and projects.
The key difference between a Plastic Organization and a Unity Organization lies in their purpose and scope. A Plastic Organization is primarily focused on version control and repository management. It is where you create and manage repositories, control versions of your files, and collaborate with team members on specific projects. On the other hand, a Unity Organization is used for managing your Unity account, subscriptions, assets, and projects. It is the umbrella under which you organize and manage your Unity-related activities.
To illustrate this, consider the following example. Let's say you are working on a game development project in Unity. You would use a Plastic Organization to manage the version control of your project files, collaborate with your team members, and control the changes made to the files. On the other hand, you would use a Unity Organization to manage your Unity subscription seats, purchase assets from the Asset Store, and organize your projects. This separation allows for efficient collaboration and streamlined management of resources and projects.
In summary, while both Plastic Organizations and Unity Organizations are integral to working with Unity and Plastic SCM, they serve distinct purposes. Plastic Organizations focus on version control and repository management, enabling collaboration on specific projects. On the other hand, Unity Organizations provide a higher-level structure for managing subscriptions, assets, and projects associated with your Unity account. Understanding this difference is key to effectively utilizing these tools for efficient development and teamwork.
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Logging in
To log in to Plastic SCM, you must first download and install the Plastic SCM edition that matches your license. For example, if you are using Plastic SCM for the Cloud, you must download the Cloud Edition. Once you have the correct edition, you can log in using your Unity ID or with a Plastic SCM account.
After logging in, you can join an existing Plastic Organization (different from your Unity organization) where the existing repository is located. You can then select a workflow that fits your needs.
Plastic SCM's default setting is to log both activity and errors to a file (loader.log.txt) located at the server's installation directory. This is because Plastic uses log4net as its logging mechanism, which allows for flexibility in customizing logging messages and output.
To enable logging on your Plastic Client, you can follow the steps outlined in the Plastic SCM documentation: https://www.plasticscm.com/documentation/technical-articles/kb-enabling-logging-for-plastic-scm-part-i.html.
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Frequently asked questions
An organization in Plastic SCM is a group of users who work together on a project.
To create a new organization in Plastic SCM, you need to follow these steps:
- Go to the Unity Id home page and click on "Add new" in the "Organizations" section.
- Create a new project for the organization from the Unity dashboard.
- Go to the "DevOps" section and navigate to the PlasticSCM overview.
- Click on "Try for free" and activate a new Plastic SCM subscription for the new organization.
To invite a new member to your organization, you need to navigate to your Cloud dashboard and click on "Users and groups" for the organization you want to manage. Please note that you must be an admin of the organization to do this. On the "Users and groups" page, you can add or remove organization users, manage user roles, and resend invitations to users to join the organization.











































