
Plasticity is a 3D modelling software for concept artists in industries like video game design, product design, and vehicle design. The current build of Plasticity is version 2024.1, which includes new features such as the Raise Degree function, and improvements to surface modelling, usability, and operations. Users can download the latest version of Plasticity from the official GitHub release page, where the latest stable and beta versions are available for download.
| Characteristics | Values |
|---|---|
| Version | 2024.1 |
| Price | $150 |
| Available On | GitHub |
| Modeling Software For | Concept artists |
| Modeling Type | 3D |
| Modeling Speed | Quick and efficient |
| Modeling Ease | Like working with clay |
| Modeling Tools | Gizmos, shortcuts, thoughtful workflow |
| Modeling License | Indie, Studio |
| Modeling Features | xNURBS, Raise Degree function |
| Modeling File Formats | STEP, OBJ, STL, Parasolid, FBX, Rhino, DXF/DWG |
| Modeling Updates | All version updates included for 12 months |
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What You'll Learn
- Plasticity 25.2 introduces enhancements and features for improved surface modelling
- Align Surfaces Align tool allows for the alignment of two surfaces with consistent G0, G1 or G2 continuity
- Measure Curvature allows users to assess the curvature of surface edges and curves
- Fork Material command duplicates and allows editing of selected objects' materials
- Unlock All Objects command unlocks all locked objects and groups in the outliner

Plasticity 25.2 introduces enhancements and features for improved surface modelling
Plasticity is a 3D modelling software for concept artists, offering a streamlined workflow and powerful geometry capabilities. The latest version, Plasticity 25.2, introduces a range of enhancements and new features that improve surface modelling, enhance usability, and streamline operations.
One notable improvement in Plasticity 25.2 is the Align Surfaces tool, powered by xNURBS technology. This tool enables users to align two surfaces with consistent G0 (positional), G1 (tangential), or G2 (curvature) continuity. Users can adjust the target surface's degree, span, and other options to improve the transition quality. This tool is available exclusively with a Studio license. Another feature, Measure Continuity, allows real-time evaluation of the continuity (G0, G1, or G2) between pairs of edges, streamlining the workflow further.
The Simplify Planar Surfaces option is another noteworthy addition in Plasticity 25.2. This feature simplifies the creation of planar sections of lofted surfaces, generating simplified trimmed patches to ensure a consistent CV layout. Additionally, the Subdivide Surface option in the Isoparam command allows users to split a surface while preserving its CV layout. This option inserts an isoparametric line that divides the surface into two halves, each retaining the original underlying CV structure.
Plasticity 25.2 also includes enhancements to the Extend Curve and Vertex commands, now offering the option to specify a target to define the curve's extension length. The Untrim command has been improved with an option to retain imprinted edges after untrimming a surface. Furthermore, the Cut Command now includes an Extend option for curve cutters, ensuring complete cuts by extending the curve's length if needed. The latest version also introduces new Extend Methods for Sweep, Pipe, and Curve Array, providing better control over the extension or retraction of the sweep body, pipe body, or duplicates along path curves.
Plasticity continues to be a powerful tool for artists and designers, offering flexibility, advanced modelling tools, and an intuitive workflow.
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Align Surfaces Align tool allows for the alignment of two surfaces with consistent G0, G1 or G2 continuity
Plasticity is a 3D modelling software for concept artists, offering a streamlined workflow and powerful geometry kernel. It is currently in version 2024.1, with the latest release focusing on enhancing surface modelling, usability, and streamlining operations.
One of the key features of the current build is the Align Surfaces tool, which allows for the alignment of two surfaces with consistent G0, G1, or G2 continuity. This tool is powered by xNURBS, enabling users to select the target surface and adjust its degree, span, and other options for a seamless transition. G0, G1, and G2 continuity refers to the smoothness and continuity between adjacent surfaces. G0, also known as positional continuity, ensures that surfaces meet without gaps or overlaps, but smoothness is not guaranteed. G1, or tangential continuity, ensures that the tangent angle is matched between adjoining surfaces. G2, or curvature continuity, takes it a step further by ensuring that the radius values of the geometry match at the join, resulting in a visually smooth transition.
In addition to the Align Surfaces tool, the current build of Plasticity offers several other enhancements. For instance, the Extend Curve and Vertex commands now allow users to specify a target to define the extension length of the curve. The Untrim command within the Imprinted Edges feature now retains imprinted edges after untrimming a surface. Plasticity has also introduced support for the mathematical constant pi in all numeric fields within dialogs, along with unit conversion capabilities. The Cut Command has been improved with an Extend option for curve cutters, ensuring complete cuts even with short curves. Furthermore, the Fork Existing Material command allows for the duplication and editing of selected object materials, while the Unlock All Objects command provides a quick way to unlock multiple locked items simultaneously.
Plasticity continues to be a powerful tool for creative professionals in various industries, including video game development, product design, and vehicle design. Its advanced geometry and fillet engine, intuitive interface, and access to advanced modelling tools make it a versatile and creative solution for artists and designers.
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Measure Curvature allows users to assess the curvature of surface edges and curves
Plasticity is a 3D modelling software for concept artists, offering a streamlined workflow and powerful geometry capabilities. The latest version of Plasticity is 25.2, which introduces a range of enhancements and new features. One notable improvement in this version is the ability to measure surface curvature.
The Measure Curvature tool in Plasticity 25.2 allows users to assess the curvature of surface edges and curves. This tool is essential for artists and designers working on projects requiring precise curvature measurements, such as vehicle design or complex product design. With Measure Curvature, users can select specific edges or curves on a surface and analyse their curvature using a curvature comb. This comb provides a visual representation of the curvature variation, aiding in the evaluation of surface smoothness and shape quality. This visual aid is especially useful for complex surfaces with subtle curvatures that may be challenging to judge by eye.
The curvature analysis provided by Measure Curvature is based on consistent G0 (positional), G1 (tangential), or G2 (curvature) continuity. Users can select pairs of edges or curves and evaluate their continuity in real time. This feature integrates seamlessly with the Align tool, which enables the alignment of two surfaces with the desired continuity type. By offering real-time curvature measurements, Measure Curvature streamlines the design process, helping artists and designers make informed decisions about their 3D models.
In addition to the Measure Curvature tool, Plasticity 25.2 includes several other improvements. For instance, the Extend Curve and Vertex commands now offer the option to specify a target, allowing for more precise control over the extension length of curves. The Untrim command has also been enhanced with the ability to retain imprinted edges after untrimming a surface. Furthermore, the Cut Command now includes an Extend option, ensuring complete cuts even when the curve length is initially too short. These enhancements demonstrate Plasticity's commitment to providing artists and designers with versatile and user-friendly tools for their creative endeavours.
Plasticity is a powerful and flexible software solution for artists and designers, offering a unique combination of NURBS modelling and modern polygonal modelling capabilities. Its advanced geometry engine, driven by Parasolid's best-in-class algorithms, empowers users to create intricate and precise models. With its efficient tools, intuitive interface, and customizable keybindings, Plasticity streamlines the creative process, making it an attractive choice for professionals in various industries, including video game development, product design, and vehicle design.
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Fork Material command duplicates and allows editing of selected objects' materials
Plasticity is a 3D modelling software for concept artists, offering a streamlined workflow and powerful geometry capabilities. The latest version, Plasticity 25.2, introduces several new features and improvements, including the Fork Material command.
The Fork Material command is a powerful tool that allows users to duplicate and edit the materials of selected objects. This command provides users with the ability to create and save new materials directly in the Assets menu. This means that artists can easily experiment with different material variations for their objects without affecting the original.
The Fork Material command is particularly useful when artists want to explore different design options or create multiple versions of an object with varied materials. By duplicating the object's material, users can make changes and adjustments without altering the original material settings. This promotes a non-destructive workflow, allowing artists to easily revert to the original material or compare different material options.
In addition to the Fork Material command, Plasticity 25.2 offers other enhancements. For instance, the Align tool, powered by xNURBS, enables users to align two surfaces with consistent G0, G1, or G2 continuity. The Measure Continuity tool allows real-time evaluation of continuity between pairs of edges. Moreover, the Simplify option in the Loft command gives users control over how planar sections of lofted surfaces are created, ensuring consistent CV layouts.
Plasticity continues to be an innovative and versatile tool for artists and designers, providing access to advanced modelling features and a streamlined user experience. The latest version, with its Fork Material command, further enhances the creative possibilities for professionals in various industries, including video game development, product design, and vehicle design.
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Unlock All Objects command unlocks all locked objects and groups in the outliner
Plasticity is a 3D modelling software for concept artists, offering a streamlined workflow and powerful geometry kernel. The latest version of Plasticity is 25.2, which introduces several new features and enhancements. One notable improvement in this version is the "Unlock All Objects" command, which allows users to quickly unlock all locked objects and groups in the outliner. This saves time and effort compared to manually unlocking each object individually.
The "Unlock All Objects" command is a part of Plasticity's focus on enhancing usability and streamlining operations. With this command, users can easily access and modify locked objects without having to go through a tedious unlocking process for each item. This feature is particularly useful when working with complex projects involving multiple locked objects and groups.
To use the "Unlock All Objects" command, users can simply select it from the available options within the software. Once activated, the command will automatically unlock all locked items in the outliner, providing immediate access for editing or other operations. This command simplifies the workflow and reduces the time spent on unlocking tasks.
The "Unlock All Objects" command is just one of the many features that make Plasticity a versatile and user-friendly choice for 3D modelling. Plasticity offers advanced modelling tools, such as NURBS modeling and polygonal modeling capabilities, providing artists and designers with the flexibility they need to bring their creative ideas to life. With its intuitive interface, efficient tools, and customizable keybindings, Plasticity streamlines the modelling process, making it accessible and efficient for artists, designers, and other creative professionals.
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Frequently asked questions
The current build of Plasticity is 25.2.
Plasticity 25.2 introduces a wide array of enhancements and new features aimed at improving surface modelling, usability, and streamlining operations. Some of the new features include:
- Align Surfaces
- Measure Continuity
- Measure Curve and Surface Curvature
- Fork Existing Material
- Unlock All Objects
You can download and install the latest version of Plasticity from the official GitHub release page. The latest version is displayed at the top of the release page, with past versions listed below. You can install either the Stable or Beta version, or both, depending on your license.











































